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MFAA Multi-Frame Samples AA Explored - Guide

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MFAA Multi-Frame Samples AA Explored - Guide

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Post by Pedro-NF »

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http://www.guru3d.com/articles-pages/mf ... iew,1.html

Today an article slash guide dedicated on a new anti-aliasing mode that Nvidia has released. MFAA or better known as Multi-Frame Samples Anti Aliasing offers MSAA quality at a way lesser impact on performance. In this guide - review - article (whatever you like to name it) we'll show you the requirements and initial steps to get MFAA going. Then we'll also show a handful of benchmarks as we put the new AA mode to the test. MFAA will be available for Maxwell based GPUs on Nvidia Geforce graphics cards, please understand that this MFAA mode thus is Maxwell exclusive. The first implementation of MFAA is compatible with GeForce GTX 980, GTX 970, GTX 980M, and GTX 970M GPUs, and supports the following technologies and platforms:

- Multisampling anti-aliasing (2x or greater)
- NVIDIA Adaptive VSync
- NVIDIA Dynamic Super Resolution (DSR)
- NVIDIA G-SYNC
- NVIDIA Optimus
- DirectX 10/11
- Standard VSync on/off
- Ultra-high resolutions, including 4K
- Virtual Reality
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