Star Citizen's Latest Ship Has 100,000 Polygons
Posted: 25 Aug 2014, 17:11
Star Citizen's Latest Ship Has 100,000 Polygons
Cloud Imperium Games Technical Designer and resident CryEngine expert Dan Tracy explains the technology behind the stunning Origin M-50, which is the latest ship released for the game and an agile racer. Tracy revealed that the M-50's incredibly realistic details are displayed thanks to twelve 4096 x 4096 textures layered on top of each other, while the model is made by 100,000 polygons. Further details are provided by normal maps which are also 4096 in resolution. (Source: guru3d.com)
Cloud Imperium Games Technical Designer and resident CryEngine expert Dan Tracy explains the technology behind the stunning Origin M-50, which is the latest ship released for the game and an agile racer. Tracy revealed that the M-50's incredibly realistic details are displayed thanks to twelve 4096 x 4096 textures layered on top of each other, while the model is made by 100,000 polygons. Further details are provided by normal maps which are also 4096 in resolution. (Source: guru3d.com)